I did this texturing work for Readout: First Contact.
All texture and normal sculpting process are created in Substance Painter.
Basic concept & 3D modeling: Daniel Martín - https://www.artstation.com/danielk
Detailed concept: Pixelyte - https://www.artstation.com/pixelyte
Dual Mirror Games game asset. Readout: First Contact™ ©2017 Dual Mirror Games S.L. All rights reserved.
Cannon laser, thermic damage, hitscan Automatic shoot.
It has a perfect precision and its projectiles travel at light speed. It heats and cools extremely fast, but its overheating is particularly slow.
As long as the laser is reaching the enemy, more framework is reduced, so it applies even more damage. This damage stays applied for a limited time.
More in: http://dualmirrorgames.com/readout/ Twitter: @DualMirror & @Readout1st
Laser -A2 - Readout: First Contact