I did this texturing work for Readout: First Contact.
All texture and normal sculpting process are created in Substance Painter.
Basic concept: Daniel Martín - https://www.artstation.com/danielk
Detailed concept: Pixelyte - https://www.artstation.com/pixelyte
3D modeling: Eugenio Stanislav - https://www.artstation.com/eugeniostanislav
Dual Mirror game asset. Readout: First Contact™ ©2017 Dual Mirror Games S.L. All rights reserved.
Blaster cannon, thermal damage type, projectile.
It shoots individual projectiles of concentrated plasma with great destructive power. These projectiles aren’t really fast and they have a slow shoot cadence, but are capable of making great explosive damages.
It has two modes: semiautomatic shoot or loaded shoot. The loaded shoot loads the damage thanks to the overheating and it has an unsteady explosive effect.
More in: http://dualmirrorgames.com/readout/ Twitter: @DualMirror & @Readout1st
Blaster Federation - Readout: First Contact