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Auto Cannon / Gatling, Readout: First Contact

I did this texturing work for Readout: First Contact.
All texture and normal sculpting process are created in Substance Painter.
Basic concept & 3D modeling: Daniel Martín - https://www.artstation.com/danielk
Detailed concept: Pixelyte - https://www.artstation.com/pixelyte

Dual Mirror game asset. Readout: First Contact™ ©2017 Dual Mirror Games S.L. All rights reserved.

Automatic ballistic canon, kinetic, projectile.

High shoot cadence (ROF) weapon. It loses precision at the shooting of projectiles with the automatic continuous shoot. The projectile speed is medium and the overheating tax is moderated.

More in: http://dualmirrorgames.com/readout/ Twitter: @DualMirror & @Readout1st

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon

Render Auto Cannon / Gatling

Render Auto Cannon / Gatling

Render Auto Cannon / Gatling

Render Auto Cannon / Gatling

Auto Cannon - Readout: First Contact